Paula Alonso
Product Designer  ·  AI & SaaS  ·  UX / UI  ·  Mobile Apps

Specialised in AI-driven B2B SaaS and mobile products, with experience designing end-to-end user experiences for compliance, enterprise management and consumer apps. Experience in UX research, information architecture and scalable design systems. Works closely with product, engineering and stakeholders to translate complex business and regulatory requirements into intuitive, user-centered solutions with measurable impact.

Paux Design 2021 – Present
Freelance Product & Brand Designer · Founder
  • Designed end-to-end digital products for mobile and web across multiple client verticals — from discovery and research through to prototyping and final delivery.
  • Managed client communication, timelines and scope independently, consistently delivering quality outcomes on time.
  • Collaborated with founders and small teams to define product requirements, UX strategy and visual identity from zero to launch.

Data Hatch Jun 2024 – Present
Product Designer - Freelance
  • Led end-to-end product design for a compliance-driven enterprise SaaS platform spanning GDPR, HR, occupational health, business operations and training modules.
  • Defined product architecture, information hierarchy and role-based access systems across multiple interconnected modules with complex permission logic.
  • Translated regulatory and operational requirements into scalable, user-centred design — balancing legal constraints with intuitive interaction patterns.
  • Collaborated closely with PMs, developers and stakeholders to align business goals, technical constraints and UX decisions throughout the full product lifecycle.

Visual designs confidential — case study available on request.


Mila AI Nov 2024 – Mar 2025
Product Designer
  • Led UX/UI design for an AI-powered language learning iOS app focused on immersive, personalised experiences.
  • Redesigned core user flows, wireframes and interactive prototypes — achieving an 85% usability improvement based on structured testing feedback.
  • Defined interaction patterns and visual consistency standards, collaborating with developers through to implementation.